Post by account_disabled on Dec 14, 2017 1:51:27 GMT -5
Hello all,
It's been a while since I played a mage (or RPed at all) so if this is a bit out of touch with the reality of the game currently forgive me. :3
So my idea is this: that you could magecraft items that once activated would appear in the astral and be functional there.
The one I would most like to see is the ability to create a player-owned shop in the Astral. It would be linked to a backroom on grid, and purchases made by you in the Astral would be drawn from your regular coin purse. Obviously it would require some code work, but I think it'd be ICly justified as one of the elements already has spells with similar mechanics.
Other items that I think would be neat to leave behind in the astral that interact with the mundane world would be stones that when activated let you either look in on or listen in on a given room.
There are a few ways they could be activated and limited as to avoid abuse. For stores, since they have limited capacity to harm people, I'd like them to be possible to set up without visiting or doing anything at the location in the mundane world, and I'd like them to persist for a long time. I think just having a cost comparable to a mundane shop would be balanced enough.
For something that involves spying or anything more nefarious, I think you should have to visit the spot in person. It could be as simple as hiding a small stone in Church Square that looks benign until you look closer and notice the runes scratched all over it. Something like that.
Anyways, thoughts?
Also you can check this
Business Whiteboard Animation Video
It's been a while since I played a mage (or RPed at all) so if this is a bit out of touch with the reality of the game currently forgive me. :3
So my idea is this: that you could magecraft items that once activated would appear in the astral and be functional there.
The one I would most like to see is the ability to create a player-owned shop in the Astral. It would be linked to a backroom on grid, and purchases made by you in the Astral would be drawn from your regular coin purse. Obviously it would require some code work, but I think it'd be ICly justified as one of the elements already has spells with similar mechanics.
Other items that I think would be neat to leave behind in the astral that interact with the mundane world would be stones that when activated let you either look in on or listen in on a given room.
There are a few ways they could be activated and limited as to avoid abuse. For stores, since they have limited capacity to harm people, I'd like them to be possible to set up without visiting or doing anything at the location in the mundane world, and I'd like them to persist for a long time. I think just having a cost comparable to a mundane shop would be balanced enough.
For something that involves spying or anything more nefarious, I think you should have to visit the spot in person. It could be as simple as hiding a small stone in Church Square that looks benign until you look closer and notice the runes scratched all over it. Something like that.
Anyways, thoughts?
Also you can check this
Business Whiteboard Animation Video